Tournaments, Sit & Go and Spin & Go

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Tournaments, Sit & Go and Spin & Go

In a tournament everyone pays the same entry, gets the same starting chips and plays until one winner is left. Tournament chips are not chips from your balance: what you win is the prize.

1. The three formats

A Tournament starts when its organizer starts it or at a set time, and may have several tables. A Sit & Go is a single table that starts on its own as soon as it fills up, with no schedule. A Spin & Go has three players and fast blinds: the winner takes all, and the prize is drawn at the start, from 2 to 100 times the entry. The tournament lobby only shows those whose entry (buy-in plus fee) your available balance covers, plus the freerolls, the ones you created and those you are already registered in.

2. The entry

The entry has two parts: the buy-in, which goes to the prize pool, and the house fee, shown before you register. Spin & Go games charge no fee. Gold and Premium get a discount on the fee, and Premium includes fee-free tournaments every month (see the plans guide). Freerolls cost nothing: the prize is put up by the house or by a team.

3. The structure

Each tournament shows its structure before you register: the starting chips, how long each level lasts and how the blinds go up (gradually or doubling), the speed (normal, turbo or hyper) and from which level there is an ante. It is a big blind ante: whoever has the big blind posts it for the whole table, and it is the size of that blind.

4. Late registration, rebuys, add-on and bounties

If the tournament has late registration, you can register after it started, up to the level shown. With rebuys, whoever runs out of chips — or is still in with the starting stack or less — can pay the entry again and add another starting stack, while that period lasts. The add-on is an extra purchase of chips offered as rebuys close, during the following level. With a knockout bounty, part of each entry goes on the player's head: it is collected on the spot by whoever wins the pot their last chips were in.

5. Start notices

About 10 minutes before a scheduled tournament you get a reminder. When it starts, if you have the site open a notice with a sound sends you to your table, whatever page you are on; otherwise you get an email with the link. While you play, the "My tournament table" button in the header takes you to your table from any page.

6. If you are not at your table

The tournament waits for nobody. If you are away, your turns resolve on their own when the clock runs out (a check if possible, a fold if there is a bet) and you keep paying the blinds until you come back or run out of chips.

7. Prizes

The prize pool is split among the top finishers; how many places are paid is shown in the structure. Prizes and bounties are credited to your balance as FICHAS on their own, and you get a notice with your place when it ends.

8. Cancellations and refunds

If a tournament is cancelled, every entrant gets back what they paid. A tournament with a set time is cancelled on its own if fewer than two players are registered at that time. Its organizer can also cancel it before it starts. In every case you get a notice and the refund shows in your activity.

9. Create your own tournament

Any player can create a tournament from the tournaments lobby. On Free you can have one open at a time; Gold and Premium add more tournaments at once plus rebuys, the add-on and the bounty. Also, if nobody created a tournament that day, the house runs one with a low entry.

10. Seats, table balancing and the bubble

Seats are drawn when it starts. Tables are closed as the field shrinks: once the players left fit at one table fewer, those at the table that just finished its hand take the free seats at the others, down to the final table. When tables get uneven, the player due the big blind is moved and seated where it reaches them first, so nobody skips a blind by changing tables. Whoever arrives at a table is dealt in at any position, except between the button and the small blind, where they wait a hand. If two players are knocked out in the same hand, whoever started it with more chips finishes higher; with the same chips they tie and share the prizes of the places they hold. When one elimination is left before the prizes and several tables remain, it is played hand-for-hand: every table plays one hand and waits for the others to finish before dealing the next.


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