Games and limits
Games and limits
Every cash table is created with a game and a betting structure. Both are shown in the lobby before you sit down and never change while the table is open.
1. Texas Hold'em
You get two hole cards and five community cards are dealt (flop, turn and river). Your hand is the best five-card combination out of the seven, using two, one or none of your own.
2. Omaha
You get four hole cards and must use exactly two of them together with exactly three community cards. Holding four cards of one suit does not make a flush: only two count. It is played Pot Limit or Fixed Limit, not No Limit.
3. Short Deck (6+)
Played with 36 cards: the deck without the 2s, 3s, 4s and 5s. With fewer cards of each suit, a flush beats a full house. The ace also plays low for the straight A-6-7-8-9. There is no small or big blind: everyone posts an ante (the table's smaller amount) and the button posts the only blind (the larger amount) and acts last before the flop. Everything else plays like Texas Hold'em.
4. No Limit, Pot Limit and Fixed Limit
In No Limit you can bet all the chips you have on the table at any time. In Pot Limit the maximum raise is the size of the pot. In Fixed Limit bets have a fixed size: one big blind before the flop and on the flop, double from the turn on, with at most one bet and three raises per street when three or more players are in the hand (heads-up there is no cap); an all-in for half a bet or more counts as a raise. If someone goes all-in for less than half a bet, the next player may call that amount or complete the bet to the fixed size.
5. Fixed or ranged buy-in
Whoever creates the table decides whether everyone sits down with the same amount or each player picks theirs within a range. If you lose all your chips at a cash table, you can sit down again with a new buy-in by picking a free seat.
6. Straddle
It is optional and enabled by whoever creates the table, only in No Limit and with three or more players. The player right after the big blind may post a forced bet of twice the big blind before seeing their cards. With "Auto straddle" the table posts it for you every time you are in that position.
7. Run it twice
Whoever creates the table allows it, and each player decides at the table whether to switch it on. With an all-in, no betting left and every player still in the hand having it on, the remaining community cards are dealt twice and each pot is split in half between the two outcomes. It reduces the weight of luck in big pots; tables that allow it show the "Run it twice" label.
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